SURVIVAL ZOMB Get the app

Privacy Policy

Survival Zomb mobile app and survivalzomb.com · Effective 22 September 2026

This Privacy Policy explains how FLOWZY FZC ("Flowzy", "we", "us") collects, uses and shares personal data when you use the Survival Zomb mobile game for iOS and Android (the "App") and the website survivalzomb.com (together, the "Service"). Flowzy is the data controller for the Service.

Controller: FLOWZY FZC, C1 Building B.C.1301232, Ajman Free Zone, Ajman, United Arab Emirates. Company registration number 33851. E-mail: privacy@survivalzomb.com or support@flowzy.ai.

1. Summary

2. Data we collect

CategoryDataSourceWhy
AccountRandom account ID; friend code (ZOMB-XXXX); display name and colour you choose; creation date and last-seen timeCreated by the App / entered by youProvide the game, cloud save, friends and league (performance of contract)
Sign-in identity (optional)Google account ID and e-mail; Apple user ID and e-mail (or Apple's private relay address); Facebook user ID with the e-mail address and public profile Facebook returns, if you use Facebook Login; or the e-mail address you enter plus a one-time codeYou, via Google Sign-In, Sign in with Apple, Facebook Login or e-mailLet you sign in on another device and recover progress (performance of contract)
Game dataCloud save (level and XP, coins, hero and horde skins you have unlocked, boosts, missions, daily streak, league); the result of each life (biggest horde, placement, hordes swallowed, townsfolk recruited, time survived, coins and XP earned, what ended the life) and weekly league placingsGenerated while you playProvide the game and rankings (performance of contract)
SocialFriend requests and friendships, blocked players, referral codes you use, reportsYou and other playersFriends and referrals; keeping the game safe (contract; legitimate interest)
DevicePush-notification token, platform (iOS/Android), app version, device languageYour device, only if you allow notificationsSend the streak reminder, friend-request notices and game news you opted into (consent, via the OS permission)
Advertising (AdMob)Advertising identifier (Apple IDFA only if you allow tracking in the iOS prompt; Android Advertising ID whenever an ad is requested, unless you have deleted or opted out of it in Android settings), device and app information the ad SDK sends, ad events (loaded, shown, completed, clicked), your IP address (Google may use it to estimate your approximate location, such as your city, to select ads and prevent fraud), SDK diagnostic and performance data (crash logs, app launch time, hang rate, energy use), your consent choices (IAB TC string)Your device, through the Google Mobile Ads SDKShow the rewarded ads that keep the game free; measure ad delivery; comply with your consent choices (consent for personalised ads; legitimate interest for non-personalised ads and fraud prevention)
Marketing events (Meta)Your advertising identifier and the device and app identifiers Meta's SDK sends with an event, plus these events and nothing else: a purchase (its value in US dollars, the store product ID and the kind of product), a level reached (the level number), a completed registration (which sign-in method you used), a life played (that it was the arena mode, your placement and whether you finished first) and an invite sent (which app you sent it through). These are per-device events, not aggregated statistics.Your device, through Meta's app-events SDK, after the consent step described in Section 3Measure and optimise the install campaigns we run on Facebook and Instagram (consent where a consent dialog is required; legitimate interest elsewhere)
PurchasesStore product ID, purchase token or transaction ID, purchase and renewal dates, subscription status, refund status. Never your payment details.Apple App Store / Google Play, verified by our serverDeliver what you bought, restore purchases on another device, handle refunds and cancellations (performance of contract)
Technical logsIP address, request timestamps, error messages, device model and app version (also stored with each cloud save to debug save conflicts). When you join an island, our game server logs your IP address, display name, account ID, app version, which island you joined and connection counters, together with the short diagnostic line the App sends (build, caught errors, frame rate).Automatically by our servers and the AppSecurity, abuse prevention, debugging (legitimate interest)
SupportYour e-mail and the content of messages you send usYouAnswer your request (legitimate interest)

We do not collect precise location (the ad SDK may infer an approximate, city-level location from your IP address, see Advertising above), contacts, photos, health data or payment card information. The App requests the following device permissions: notifications (optional), vibration, and on iOS the App Tracking Transparency permission (optional; declining means non-personalised ads and keeps your advertising identifier out of Meta's events).

3. How we use data

Meta app events

Meta's SDK does not start when the App launches. It is initialised only after the ad-consent step has finished, and the App sets its flags from your answer before it does: automatic event logging and advertising-identifier collection are switched on when you have consented to personalised ads, or when no consent dialog is required in your region. In the EEA, the UK and Switzerland this means nothing is sent to Meta unless you opt in, and nothing is sent if you decline personalised ads. Outside those regions the events are on by default. On iOS the advertising identifier is passed to Meta only if you allow tracking in the App Tracking Transparency prompt; if you decline, the App tells Meta's SDK that tracking is not allowed and no advertising identifier is collected. On Android, deleting or resetting your advertising ID in Android settings leaves Meta without a usable identifier. Changing your consent choice takes effect the next time you open the App.

4. Legal bases (EU/EEA/UK users)

Performance of a contract (Art. 6(1)(b) GDPR) for account, game, purchase and social data; consent (Art. 6(1)(a)) for push notifications, which you can withdraw in your device settings, for personalised advertising, which you give or refuse in the consent dialog shown in the App and can change at any time under Settings → Ad privacy choices, and — because they are only sent where that consent has been given — for the Meta app events described in Section 3; legitimate interests (Art. 6(1)(f)) for non-personalised advertising, security, abuse prevention and support; legal obligations (Art. 6(1)(c)) where applicable.

5. Who sees your data

Other players

Your display name, colour, friend code (when you share it), online status, league placings and results are visible to other players in the friends list, on the island's live leaderboard and kill feed, and in the league. Your e-mail address and sign-in identity are never shown to other players.

Service providers (processors)

ProviderPurposeLocation
Supabase, Inc.Database, authentication, realtime and hosting of our backendFrankfurt, Germany (EU); Supabase is headquartered in the USA and acts under Standard Contractual Clauses
OVH SASHosting of the realtime game servers that run the islands; the server logs described under Technical logs above are written thereGravelines, France and Frankfurt, Germany (EU)
Resend, Inc.Delivery of transactional e-mails (sign-in codes)EU (Ireland) sending region; US company under Standard Contractual Clauses
Cloudflare, Inc.Hosting and protection of survivalzomb.comGlobal network
Apple Push Notification service / Firebase Cloud Messaging (Google) via ExpoDelivery of push notificationsUSA
Google LLC / Apple Inc.Sign-in providers, only if you choose them; they process your sign-in under their own privacy policiesUSA
Meta Platforms, Inc.App-events SDK for measuring our install campaigns (Section 3); Facebook Login, only if you choose it; the Facebook share dialog and story sharing, only when you tap them. Meta acts as an independent controller for the data it receives; see Meta's Privacy Policy.USA; Standard Contractual Clauses
Google AdMob (Google LLC) and its mediation partnersAdvertising and ad measurement. Google acts as an independent controller for the ads it serves; see how Google uses data from partners. The consent dialog lists every ad partner.USA
Apple App Store / Google PlayPayment processing for in-app purchases and subscriptionsUSA / your local store region

We may also disclose data when required by law, to protect the rights and safety of players, or as part of a merger or acquisition (you will be notified).

6. International transfers

Game data is stored in the EU, and the islands you play on run on servers in the EU. Where a provider processes data outside the EU/EEA or UAE — Google, Meta, Apple and the push services above — we rely on the European Commission's Standard Contractual Clauses or an equivalent safeguard.

7. Retention

8. Your rights

Depending on where you live you can access, correct, export, delete or restrict the processing of your personal data, object to processing based on legitimate interests, and withdraw consent at any time. In the App: change your display name in Settings, sign out, or delete your account under Settings → Account. Personalised advertising, and with it the Meta app events described in Section 3, can be refused or withdrawn under Settings → Ad privacy choices where the consent dialog applies, and on iOS in the App Tracking Transparency prompt. For anything else e-mail privacy@survivalzomb.com; we respond within 30 days. EU/EEA users may also complain to their local data-protection authority. California and other US-state residents: personalised advertising and the marketing events we send to Meta can count as "sharing" personal information; you can opt out at any time under Settings → Ad privacy choices, on iOS by declining the tracking prompt, and the App honours the choice you make in the consent dialog. We do not sell personal information.

9. Children

Survival Zomb is not directed to children under 13 (or the minimum age for digital consent in your country, up to 16 in parts of the EU). We do not knowingly collect personal data from children below that age. If you believe a child has created an account, contact us and we will delete it.

10. Security

Data is encrypted in transit (TLS) and at rest. Access to game data is enforced by row-level security rules on the database, so players can only read and change what they are allowed to. No system is perfectly secure; if we learn of a breach affecting you we will notify you as required by law.

11. Changes

We may update this policy. The effective date at the top changes when we do, and material changes are announced in the App. Continued use after a change means you accept the updated policy.

12. Contact

FLOWZY FZC, C1 Building B.C.1301232, Ajman Free Zone, Ajman, United Arab Emirates · privacy@survivalzomb.com · support@flowzy.ai